Deadlands: Biding Our Time for a Better Yesteryear
Fate Chips and Experience
In the original Savage Worlds rules, Bennies that were saved until the end of the game would have a chance of converting to experience. Rules for this are partially carried over into Deadlands: Reloaded, but the system is not fully implemented. I am implementing it now.
At the end of the game, roll a D6 for every Fate Chip you have. Note that you should roll seperately for each class of Fate Chip (one for White Chips, one for Red Chips, etc.). Every roll that comes up a certain target number or higher converts to an Experience Point.
|Fate Chip||Target Number|